Enterprise Design System
Design systems for the enterprise need to balance commonality with specificity and complexity
Challenge
As part of improving our methodology, I was tasked with evaluating our approach to building enterprise design systems and exploring areas where we could enhance and streamline our thought process to address this challenge while factoring in future ideas of scalability and governance of design.
Solution
Many design systems and frameworks are available today with broad-based common visual design and interactive behaviors providing reusable front-end elements and visual style intended for mass-use, and often espousing aesthetics of a particular design philosophy. The Design System here is more focused than it is broad, functionally deeper (and specific) with respect to content and data, with a greater structural basis within an information architecture.
So, while the many design systems and frameworks available online are intentionally broad and shallow to optimize for the common, this Design System balances commonality with specificity and logical completeness to optimize an experience for a scope of functionality that provides a solution to any business problem.
My Role
My role was to lead the design and development of a new enterprise design system, defining requirements and prototyping the solution. We were a small team comprised of myself as the UX designer, a visual designer, a content strategist, and a technologist collaborating together for two months to develop a recommended solution.
Results